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CGI
2006
IEEE
14 years 3 months ago
Spline Thin-Shell Simulation of Manifold Surfaces
It has been technically challenging to effectively model and simulate elastic deformation of spline-based, thin-shell objects of complicated topology. This is primarily because tra...
Kexiang Wang, Ying He 0001, Xiaohu Guo, Hong Qin
VIS
2004
IEEE
170views Visualization» more  VIS 2004»
14 years 11 months ago
Guaranteed Quality Triangulation of Molecular Skin Surfaces
We present an efficient algorithm to mesh the macromolecules surface model represented by the skin surface defined by Edelsbrunner. Our algorithm overcomes several challenges resi...
Ho-Lun Cheng, Xinwei Shi
SMI
2005
IEEE
156views Image Analysis» more  SMI 2005»
14 years 3 months ago
Visualization of Point-Based Surfaces with Locally Reconstructed Subdivision Surfaces
Point-based surfaces (i.e. surfaces represented by discrete point sets which are either directly obtained by current 3D acquisition devices or converted from other surface represe...
Tamy Boubekeur, Patrick Reuter, Christophe Schlick
SMI
2008
IEEE
123views Image Analysis» more  SMI 2008»
14 years 4 months ago
Time varying surface reconstruction from multiview video
We present a fast deformation-based method for building time-varying surface models of dynamic objects from multiview video streams. Starting from an initial mesh representation, ...
S. Cihan Bilir, Yücel Yemez
HCI
2007
13 years 11 months ago
Interactive Haptic Rendering of High-Resolution Deformable Objects
We present an efficient algorithm for haptic rendering of deformable bodies with highly detailed surface geometry using a fast contact handling algorithm. We exploit a layered defo...
Nico Galoppo, Serhat Tekin, Miguel A. Otaduy, Mark...