This paper discusses four ways that humans interact with their environments, plus four variables that determine the experience of virtual reality, and also which of the interactio...
Today, we are witnessing a new level of scale, complexity, and pervasiveness of software systems that are designed to support much more holistically complex processes. Much richer...
The 3GPP System Architecture Evolution (SAE) is a very attractive environment from the service provisioning perspective, thanks to the variety of access technologies and mobility ...
Instead of the reality in which you can see your own limbs, in virtual reality simulations it is sometimes disturbing not to be able to see your own body. It seems to create an is...
In two experiments, subjects traveled through virtual mazes, encountering target objects along the way. Their task was to indicate the direction to these target objects from a ter...
Sarah S. Chance, Florence Gaunet, Andrew C. Beall,...