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» Piecewise smooth surface reconstruction
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GMP
2000
IEEE
148views Solid Modeling» more  GMP 2000»
13 years 11 months ago
Polyhedral Surface Smoothing with Simultaneous Mesh Regularization
A computer graphics object reconstructed from real-world data often contains undesirable noise and small-scale oscillations. An important problem is how to remove the noise and os...
Yutaka Ohtake, Alexander G. Belyaev, Ilia A. Bogae...
VISUALIZATION
2000
IEEE
13 years 11 months ago
New techniques for topologically correct surface reconstruction
We present a new approach to surface reconstruction based on the Delaunay complex. First we give a simple and fast algorithm that picks locally a surface at each vertex. For that,...
Udo Adamy, Joachim Giesen, Matthias John
VMV
2003
154views Visualization» more  VMV 2003»
13 years 8 months ago
Piecewise Linear Approximation of Signed Distance Fields
The signed distance field of a surface can effectively support many geometry processing tasks such as decimation, smoothing, and Boolean operations since it provides efficient a...
Jianhua Wu, Leif Kobbelt
CAGD
2002
97views more  CAGD 2002»
13 years 7 months ago
Hierarchical multiresolution reconstruction of shell surfaces
We present an adaptive, hierarchical Hh-multiresolution reconstruction algorithm to model shell surface objects from a matched pair of triangulated surfaces. Shell surfaces are an...
Chandrajit L. Bajaj, Guoliang Xu, Robert J. Holt, ...
CVPR
2009
IEEE
1037views Computer Vision» more  CVPR 2009»
15 years 2 months ago
Piecewise Planar City 3D Modeling from Street View Panoramic Sequences
City environments often lack textured areas, contain repetitive structures, strong lighting changes and therefore are very difficult for standard 3D modeling pipelines. We prese...
Branislav Micusík, Jana Kosecka