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ECIS
2004
13 years 8 months ago
To play, or not to play: building a learning environment through computer simulations
This article analyzes the impact of a computer simulation (business game) on the users' perceived learning. The theoretical model developed in this paper is derived from the ...
Luigi Proserpio, Magni Magni
AIIDE
2009
13 years 8 months ago
Computational Support for Play Testing Game Sketches
Early-stage game prototypes need to be informative without requiring excessive commitments. Paper prototypes are frequently used as a way of trying out core mechanics while leavin...
Adam M. Smith, Mark J. Nelson, Michael Mateas
CHI
2007
ACM
14 years 7 months ago
Testing the technology: playing games with video conferencing
Video connections can establish a media space in which games may be played, just as people play games while collocated. Experiments with participants playing the game `Mafia'...
Archer L. Batcheller, Brian Hilligoss, Kevin Nam, ...
FATES
2005
Springer
14 years 1 months ago
Play to Test
Andreas Blass, Yuri Gurevich, Lev Nachmanson, Marg...
SEE
2010
Springer
13 years 5 months ago
Development of Role-Play Scenarios for Teaching Responsible Conduct of Research
We describe the development, testing, and formative evaluation of nine role-play scenarios for teaching central topics in the responsible conduct of research to graduate students ...
Bradley J. Brummel, C. K. Gunsalus, Kerri L. Ander...