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3DPVT
2006
IEEE
207views Visualization» more  3DPVT 2006»
14 years 3 months ago
Beyond Silhouettes: Surface Reconstruction Using Multi-Flash Photography
This paper introduces a novel method for surface reconstruction using the depth discontinuity information captured by a multi-flash camera while the object moves along a known tr...
Daniel E. Crispell, Douglas Lanman, Peter G. Sible...
CG
2007
Springer
13 years 9 months ago
Graphtracker: A topology projection invariant optical tracker
In this paper, we describe a new optical tracking algorithm for pose estimation of interaction devices in virtual and augmented reality. Given a 3D model of the interaction device...
Ferdi A. Smit, Arjen van Rhijn, Robert van Liere
GRAPHICSINTERFACE
2007
13 years 11 months ago
Surface distance maps
We present an interactive algorithm to compute surface distance maps for triangulated models. The distance map represents the distance-to-closest-primitive mapping at each point o...
Avneesh Sud, Naga K. Govindaraju, Russell Gayle, E...
CGF
2008
144views more  CGF 2008»
13 years 10 months ago
High Performance GPU-based Proximity Queries using Distance Fields
Proximity queries such as closest point computation and collision detection have many applications in computer graphics, including computer animation, physics-based modeling, augm...
T. Morvan, M. Reimers, E. Samset
CVPR
2008
IEEE
14 years 11 months ago
Real-time pose estimation of articulated objects using low-level motion
We present a method that is capable of tracking and estimating pose of articulated objects in real-time. This is achieved by using a bottom-up approach to detect instances of the ...
Ben Daubney, David P. Gibson, Neill W. Campbell