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» Practical Approaches for Software Adaptation
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SIGCSE
2010
ACM
187views Education» more  SIGCSE 2010»
14 years 29 days ago
Game-themed programming assignments for faculty: a case study
Despite the proven success of using computer video games as a context for teaching introductory programming (CS1/2) courses, barriers including the lack of adoptable materials, re...
Cinnamon Hillyard, Robin Angotti, Michael Panitz, ...
IPPS
2003
IEEE
14 years 28 days ago
Autonomous Protocols for Bandwidth-Centric Scheduling of Independent-Task Applications
In this paper we investigate protocols for scheduling applications that consist of large numbers of identical, independent tasks on large-scale computing platforms. By imposing a ...
Barbara Kreaseck, Larry Carter, Henri Casanova, Je...
SIGGRAPH
1998
ACM
13 years 12 months ago
Visibility Sorting and Compositing Without Splitting for Image Layer Decompositions
We present an efficient algorithm for visibility sorting a set of moving geometric objects into a sequence of image layers which are composited to produce the final image. Inste...
John M. Snyder, Jed Lengyel
VISUALIZATION
1997
IEEE
13 years 12 months ago
Multiresolution compression and reconstruction
This paper presents a framework for multiresolution compression and geometric reconstruction of arbitrarily dimensioned data designed for distributed applications. Although being ...
Oliver G. Staadt, Markus H. Gross, Roger Weber
ATAL
2008
Springer
13 years 9 months ago
A few good agents: multi-agent social learning
In this paper, we investigate multi-agent learning (MAL) in a multi-agent resource selection problem (MARS) in which a large group of agents are competing for common resources. Si...
Jean Oh, Stephen F. Smith