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» Presence in Immersive Virtual Environments
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HPDC
2000
IEEE
14 years 1 months ago
CAVEStudy: An Infrastructure for Computational Steering in Virtual Reality Environments
We present the CAVEStudy system that enables scientists to interactively steer a simulation from a virtual reality (VR) environment. No modification to the source code is necessa...
Luc Renambot, Henri E. Bal, Desmond Germans, Hans ...
WSCG
2004
161views more  WSCG 2004»
13 years 10 months ago
Texture Based Flow Visualization in Augmented and Virtual Reality Environments
Virtual and Augmented Reality allows a new way of result exploration of numerical simulations, its analysis and interpretation by immersing the user into the data sets and/or by k...
Paul Benölken, Holger Graf, André Stor...
PRESENCE
2000
76views more  PRESENCE 2000»
13 years 8 months ago
Make Way for WayMaker
We describe a tool enabling non-professionals to create digital layouts for large-scale graphical virtual environments. The design tool is based on "elements of the city imag...
Carol Strohecker, Barbara Barros
SIBGRAPI
1999
IEEE
14 years 28 days ago
Multiple Display Viewing Architecture for Virtual Environments over Heterogeneous Networks
Visualization systems that support multiple-display viewing can greatly enhance user perception. The common approach to provide multiple synchronized views uses a powerful centrali...
Alexandre G. Ferreira, Renato Cerqueira, Waldemar ...
PRESENCE
1998
91views more  PRESENCE 1998»
13 years 8 months ago
Integrating Pedagogical Agents into Virtual Environments
In order for a virtual environment to be effective as a training tool, it is not enough to concentrate on the fidelity of the renderings and the accuracy of the simulated behavior...
W. Lewis Johnson, Jeff Rickel, Randy Stiles, Allen...