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IADIS
2004
13 years 11 months ago
A Model for Naturalistic Virtual User Simulation
The aim of this study is to present a contribution in the area of human decision modeling. A state of the art from this research area shows the lack of models combining perceptive...
Laurent Bodic, Pierre Favier, Guillaume Calvet
GRAPHITE
2005
ACM
14 years 3 months ago
A loose and sketchy approach in a mediated reality environment
In this paper, we present sketchy-ar-us, a modified, real-time version of the Loose and Sketchy algorithm used to render graphics in an AR environment. The primary challenge was ...
Michael Haller, Florian Landerl, Mark Billinghurst
VISUALIZATION
1998
IEEE
14 years 2 months ago
Interactive virtual angioscopy
Virtual angioscopy is a non invasive medical procedure for exploring parts of the human vascular system. We have developed an interactive tool that takes as input data acquired wi...
Enrico Gobbetti, Piero Pili, Antonio Zorcolo, Mass...
HAPTICS
2007
IEEE
14 years 4 months ago
Discriminability of Real and Virtual Surfaces with Triangular Gratings
Human sensitivity to height differences in textured surfaces is on the order of microns. Research on human texture perception requires texture samples with precisely controlled mi...
Matthew Kocsis, Hong Z. Tan, Bernard D. Adelstein
PRESENCE
2002
116views more  PRESENCE 2002»
13 years 9 months ago
Evaluating Rules of Interaction for Object Manipulation in Cluttered Virtual Environments
A set of rules is presented for the design of interfaces that allow virtual objects to be manipulated in 3D virtual environments (VEs). The rules differ from other interaction tec...
Roy A. Ruddle, Justin C. D. Savage, Dylan M. Jones