In this paper we present an efficient data structure and algorithms for GPU ray tracing of secondary effects like reflections, refractions and shadows. Our method extends previo...
: This paper presents an agent-based system for building and operating agent-based context-aware services in public spaces, including museums. The system provides users with agents...
Traditional Markov network structure learning algorithms perform a search for globally useful features. However, these algorithms are often slow and prone to finding local optima d...
Although they have potential, to date location-based information systems have not radically improved the way we interact with our surroundings. To study related issues, we develop...
Pamela J. Ludford, Dan Frankowski, Ken Reily, Kurt...
SuperDuperWalker is a software-based framework for experiments on the evolution of locomotion. It simulates the behavior of evolving agents in a 3D physical simulation environment ...
Lee Spector, Jon Klein, Kyle Harrington, Raymond C...