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ASAP
2003
IEEE
113views Hardware» more  ASAP 2003»
14 years 25 days ago
A VLSI Architecture for Advanced Video Coding Motion Estimation
With the advent of new video standards such as MPEG-4 part-10 and H.264/H.26L, demands for advanced video coding (AVC), particularly in area of variable block searching motion est...
Swee Yeow, John V. McCanny
ACMACE
2004
ACM
14 years 29 days ago
Scene-driver: a narrative-driven game architecture reusing broadcast animation content
Currently there is much interest in the development of computer and DVD-based games and activities that supplement or are marketed alongside broadcast television content. Scene-Dr...
Annika Wolff, Paul Mulholland, Zdenek Zdráh...
EUROPAR
2009
Springer
14 years 4 days ago
Last Bank: Dealing with Address Reuse in Non-Uniform Cache Architecture for CMPs
In response to the constant increase in wire delays, Non-Uniform Cache Architecture (NUCA) has been introduced as an effective memory model for dealing with growing memory latenci...
Javier Lira, Carlos Molina, Antonio Gonzále...
VLSID
2004
IEEE
292views VLSI» more  VLSID 2004»
14 years 8 months ago
NoCGEN: A Template Based Reuse Methodology for Networks on Chip Architecture
In this paper, we describe NoCGEN, a Network On Chip (NoC) generator, which is used to create a simulatable and synthesizable NoC description. NoCGEN uses a set of modularised rou...
Jeremy Chan, Sri Parameswaran