Bandwidth-delay product (BDP) and its upper bound (BDP-UB) have been well-understood in wireline networks such as the Internet. However, they have not been carefully studied in th...
Kai Chen, Yuan Xue, Samarth H. Shah, Klara Nahrste...
— This paper presents topology-based methods to robustly extract, analyze, and track features defined as subsets of isosurfaces. First, we demonstrate how features identified b...
Peer-Timo Bremer, Gunther H. Weber, Valerio Pascuc...
In this paper, we propose a new method for simulating reactive motions for running or walking human figures. The goal is to generate realistic animations of how humans compensate...
With the more sophisticated abilities of teams within the simulation league high level online functions become more and more attractive. Last year we proposed an approach to recogn...
The generation of accurate Line of Sight (LOS) visibility information consumes significant resources in large scale synthetic environments such as many-on-many serious games and b...