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» Questioning Ubiquitous Computing
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113
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WETICE
2006
IEEE
15 years 8 months ago
Curball--A Prototype Tangible Game for Inter-Generational Play
Older people have been the focus of research for ubiquitous computing applications. While many of these are understandably focused on health and aging in place issues, there is al...
Dagmar Kern, Mark Stringer, Geraldine Fitzpatrick,...
90
Voted
ISCAS
2005
IEEE
130views Hardware» more  ISCAS 2005»
15 years 8 months ago
Smart bio-laboratories of the future
Abstract— Recent advances in genomic research and biotechnology have led to an increased level of technological sophistication in today’s biology laboratories. With the promisi...
See-Kiong Ng
WMTE
2005
IEEE
15 years 8 months ago
LOCH: Supporting Informal Language Learning Outside the Classroom with Handhelds
The continuous development of wireless and mobile technologies has allowed the creation of an additional platform for supporting learning, one that can be embedded in the same phy...
Rosa G. J. Paredes, Hiroaki Ogata, A. Nobuji, Yasu...
103
Voted
DATE
2003
IEEE
82views Hardware» more  DATE 2003»
15 years 8 months ago
Scaling into Ambient Intelligence
Envision the situation that high quality information and entertainment is easily accessible to anyone, anywhere, at any time, and on any device. How realistic is this vision? And ...
Twan Basten, Luca Benini, Anantha Chandrakasan, Me...
113
Voted
WMCSA
2002
IEEE
15 years 7 months ago
The Event Heap: A Coordination Infrastructure for Interactive Workspaces
Coordinating the interactions of applications running on the diversity of both mobile and embedded devices that will be common in ubiquitous computing environments is still a diff...
Brad Johanson, Armando Fox