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» Radiosity on Graphics Hardware
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VIS
2004
IEEE
186views Visualization» more  VIS 2004»
14 years 8 months ago
Hardware-Accelerated Adaptive EWA Volume Splatting
We present a hardware-accelerated adaptive EWA volume splatting algorithm. EWA splatting combines a Gaussian reconstruction kernel with a low-pass image filter for high image qual...
Wei Chen, Liu Ren, Matthias Zwicker, Hanspeter Pfi...
CGF
2004
94views more  CGF 2004»
13 years 7 months ago
Hardware-Accelerated Rendering of Photo Hulls
This paper presents an efficient hardware-accelerated method for novel view synthesis from a set of images or videos. Our method is based on the photo hull representation, which i...
Ming Li, Marcus A. Magnor, Hans-Peter Seidel
VISUALIZATION
2005
IEEE
14 years 1 months ago
Hardware-Accelerated 3D Visualization of Mass Spectrometry Data
We present a system for three-dimensional visualization of complex Liquid Chromatography - Mass Spectrometry (LCMS) data. Every LCMS data point has three attributes: time, mass, a...
Jose De Corral, Hanspeter Pfister
SIGGRAPH
1999
ACM
13 years 12 months ago
A Real-Time Low-Latency Hardware Light-Field Renderer
This paper describes the design and implementation of an architecture for interactively viewing static light fields with very low latency. The system was deliberately over enginee...
Matthew J. P. Regan, Gavin S. P. Miller, Steven M....
ARC
2006
Springer
120views Hardware» more  ARC 2006»
13 years 11 months ago
Applications of Small-Scale Reconfigurability to Graphics Processors
We explore the application of Small-Scale Reconfigurability (SSR) to graphics hardware. SSR is an architectural technique wherein functionality common to multiple subunits is reuse...
Kevin Dale, Jeremy W. Sheaffer, Vinu Vijay Kumar, ...