Abstract. In recent years, attention has been paid to particle-based fluid simulation, with several methods being developed to incorporate particle-based simulation into CG animat...
In this paper we present a framework for minimum distance computations that allows efficient solution of minimum distance queries on a variety of surface representations, includin...
We developed a method that transforms a polygonal representation of an object into a voxel representation on a 3D regular grid. By applying scale-space theory we derived expression...
This paper presents work in progress and continues a project devoted to developing shape modeling system based on implementation of radial based function (RBF) technology. In this...
Vladimir V. Savchenko, Irina B. Semenova, Nikita K...
Efficient and informative visualization of surfaces with uncertainties is an important topic with many applications in science and engineering. Examples include environmental pol...