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TOG
2008
106views more  TOG 2008»
13 years 8 months ago
BSGP: bulk-synchronous GPU programming
We present BSGP, a new programming language for general purpose computation on the GPU. A BSGP program looks much the same as a sequential C program. Programmers only need to supp...
Qiming Hou, Kun Zhou, Baining Guo
TOG
2002
148views more  TOG 2002»
13 years 8 months ago
Pointshop 3D: an interactive system for point-based surface editing
We present a system for interactive shape and appearance editing of 3D point-sampled geometry. By generalizing conventional 2D pixel editors, our system supports a great variety o...
Matthias Zwicker, Mark Pauly, Oliver Knoll, Markus...
ICWSM
2009
13 years 6 months ago
Information Cascades in the Blogosphere: A Look Behind the Curtain
With an increasing number of people that read, write and comment on blogs, the blogosphere has established itself as an essential medium of communication. A fundamental characteri...
Manos Papagelis, Nilesh Bansal, Nick Koudas
MICRO
2007
IEEE
137views Hardware» more  MICRO 2007»
14 years 3 months ago
Implementing Signatures for Transactional Memory
Transactional Memory (TM) systems must track the read and write sets—items read and written during a transaction—to detect conflicts among concurrent transactions. Several TM...
Daniel Sanchez, Luke Yen, Mark D. Hill, Karthikeya...
DATE
2007
IEEE
142views Hardware» more  DATE 2007»
14 years 3 months ago
Optimizing instruction-set extensible processors under data bandwidth constraints
We present a methodology for generating optimized architectures for data bandwidth constrained extensible processors. We describe a scalable Integer Linear Programming (ILP) formu...
Kubilay Atasu, Robert G. Dimond, Oskar Mencer, Way...