Sciweavers

670 search results - page 40 / 134
» Real-Time Crying Simulation
Sort
View
RTCSA
2005
IEEE
14 years 2 months ago
Using UML 2.0 for System Level Design of Real Time SoC Platforms for Stream Processing
While enabling fast implementation and reconfiguration of stream applications, programmable stream processors expose issues of incompatibility and lack of adoption in existing st...
Yongxin Zhu, Zhenxin Sun, Alexander Maxiaguine, We...
AAAI
2006
13 years 10 months ago
Real-Time Evolution of Neural Networks in the NERO Video Game
A major goal for AI is to allow users to interact with agents that learn in real time, making new kinds of interactive simulations, training applications, and digital entertainmen...
Kenneth O. Stanley, Bobby D. Bryant, Igor Karpov, ...
FMSD
2006
131views more  FMSD 2006»
13 years 8 months ago
Specification and analysis of the AER/NCA active network protocol suite in Real-Time Maude
This paper describes the application of the Real-Time Maude tool and the Maude formal methodology to the specification and analysis of the AER/NCA suite of active network multicast...
Peter Csaba Ölveczky, José Meseguer, C...
RTAS
2007
IEEE
14 years 3 months ago
A Programming Model for Time-Synchronized Distributed Real-Time Systems
Discrete-event (DE) models are formal system specifications that have analyzable deterministic behaviors. Using a global, consistent notion of time, DE components communicate via...
Yang Zhao, Jie Liu, Edward A. Lee
AFRIGRAPH
2004
ACM
14 years 2 months ago
Realistic shading of human skin in real time
The demand for realistic human characters is driven by interactive application developers worldwide. The look of 3D models in real time graphics is efficiently improved by powerfu...
Florian Struck, Christian-A. Bohn, Sebastian Schmi...