—In this paper, we focus on the different aspects of real time visualization and animation of realistic virtual characters. The common goal for our research was to come up with s...
: One of the most important goals of interactive computer graphics is to allow a user to freely walk around a virtual recreation of a real environment that looks as real as the wor...
David K. McAllister, Lars S. Nyland, Voicu Popescu...
This paper describes the first multimedia system that allows users to conduct a realistic electronic orchestra. Users control tempo, dynamics, and instrument emphasis of the orch...
We present a novel method to encode four data channels in a volumetric data set, and render it at interactive frame rates with maximum intensity projection (MIP) using textured po...
We present new algorithms for creating and rendering visual hulls in real-time. Unlike voxel or sampled approaches, we compute an exact polyhedral representation for the visual hul...