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» Reconciliation of Object Interaction Models
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GRAPHICSINTERFACE
2003
13 years 11 months ago
Simulating Fluid-Solid Interaction
Though realistic eulerian fluid simulation systems now provide believable movements, straightforward renderable surface representation, and affordable computation costs, they are...
Olivier Génevaux, Arash Habibi, Jean-Michel...
ISBI
2006
IEEE
14 years 10 months ago
Sketch initialized Snakes for rapid, accurate and repeatable interactive medical image segmentation
We combine a pen and pressure-sensitive tablet input device, and a sketch-based user initialization process, with a general subdivisioncurve Snake to create an intuitive, fast, ac...
Tim McInerney, M. Reza Akhavan Sharif
SI3D
2009
ACM
14 years 4 months ago
Interactive water streams with sphere scan conversion
Fluid simulations require efficient dynamics, surface extraction and rendering in order to achieve real time interaction. We present a novel technique for the surface extraction ...
Rama Hoetzlein, Tobias Höllerer
IJCNN
2007
IEEE
14 years 4 months ago
Preference Learning for Category-Ranking based Interactive Text Categorization
— Category Ranking is a variant of the multi-label classification problem, in which, rather than performing a (hard) assignment to an object of categories from a predefined set...
Fabio Aiolli, Fabrizio Sebastiani, Alessandro Sper...
VISUALIZATION
2005
IEEE
14 years 3 months ago
Interactive Rendering of Large Unstructured Grids Using Dynamic Level-of-Detail
We describe a new dynamic level-of-detail (LOD) technique that allows real-time rendering of large tetrahedral meshes. Unlike approaches that require hierarchies of tetrahedra, ou...
Steven P. Callahan, João Luiz Dihl Comba, P...