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» Reducing Compilation Time Overhead in Compiled Simulators
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FDL
2008
IEEE
14 years 2 months ago
Symbolic Quasi-Static Scheduling of Actor-Oriented SystemC Models
—In this paper, we propose a quasi-static scheduling (QSS) method applicable to actor-oriented SystemC designs. QSS determines a schedule where several static schedules are combi...
Jens Gladigau, Christian Haubelt, Jürgen Teic...
IJCAI
2001
13 years 9 months ago
Backtracking Through Biconnected Components of a Constraint Graph
The algorithm presented here, BCC, is an enhancement of the well known Backtrack used to solve constraint satisfaction problems. Though most backtrack improvements rely on propaga...
Jean-François Baget, Yannic S. Tognetti
PDPTA
2000
13 years 9 months ago
Evaluation of Neural and Genetic Algorithms for Synthesizing Parallel Storage Schemes
Exploiting compile time knowledge to improve memory bandwidth can produce noticeable improvements at run-time [13, 1]. Allocating the data structure [13] to separate memories when...
Mayez A. Al-Mouhamed, Husam Abu-Haimed
VLSID
2005
IEEE
131views VLSI» more  VLSID 2005»
14 years 8 months ago
Efficient Space/Time Compression to Reduce Test Data Volume and Testing Time for IP Cores
Abstract-- We present two-dimensional (space/time) compression techniques that reduce test data volume and test application time for scan testing of intellectual property (IP) core...
Lei Li, Krishnendu Chakrabarty, Seiji Kajihara, Sh...
CASES
2008
ACM
13 years 10 months ago
Reducing pressure in bounded DBT code caches
Dynamic binary translators (DBT) have recently attracted much attention for embedded systems. The effective implementation of DBT in these systems is challenging due to tight cons...
José Baiocchi, Bruce R. Childers, Jack W. D...