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TAP
2008
Springer
101views Hardware» more  TAP 2008»
13 years 8 months ago
A gaze-based study for investigating the perception of visual realism in simulated scenes
on the perception of visual realism. This study suggests that post-recall or simple abstraction of visual experience is not accurate and the use of eye tracking provides an effecti...
Mohamed A. ElHelw, Marios Nicolaou, Adrian James C...
VIS
2008
IEEE
154views Visualization» more  VIS 2008»
14 years 9 months ago
Volume MLS Ray Casting
The method of Moving Least Squares (MLS) is a popular framework for reconstructing continuous functions from scattered data due to its rich mathematical properties and well-underst...
Christian Ledergerber, Gaël Guennebaud, Miriah ...
HAPTICS
2009
IEEE
14 years 2 months ago
System improvements in Mobile Haptic Interface
A Mobile Haptic Interface (MHI), a force-feedback haptic interface with a mobile base, allows to render very large virtual objects in a safe and portable manner. In this paper, we...
In Lee, Inwook Hwang, Kyung-Lyoung Han, Oh Kyu Cho...
VISUALIZATION
2002
IEEE
14 years 1 months ago
Sea of Images
A long-standing research problem in computer graphics is to reproduce the visual experience of walking through a large photorealistic environment interactively. On one hand, tradi...
Daniel G. Aliaga, Thomas A. Funkhouser, Dimah Yano...
APGV
2007
ACM
131views Visualization» more  APGV 2007»
14 years 5 days ago
Is accurate occlusion of glossy reflections necessary?
Much research in recent times has been conducted towards realtime rendering of accurate glossy reflections under direct, natural illumination including correct occlusions. The vie...
Oscar Kozlowski, Jan Kautz