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» Requirements Game: Teaching Software Project Management
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ACE
2004
315views Education» more  ACE 2004»
13 years 9 months ago
Applying SPICE to e-Learning: An e-Learning Maturity Model?
The Capability Maturity Model and SPICE approach to software process improvement has resulted in a robust system for improving development process capability in the field of softw...
Stephen Marshall, Geoff Mitchell
HT
2000
ACM
14 years 10 days ago
Reusable hypertext structures for distance and JIT learning
Software components for distance and just-in-time (JIT) learning are an increasingly common method of encouraging reuse and facilitating the development process[58], but no analog...
Anne Morgan Spalter, Rosemary Michelle Simpson
NETGAMES
2006
ACM
14 years 1 months ago
Meeting technology challenges of pervasive augmented reality games
Pervasive games provide a new type of game combining new technologies with the real environment of the players. While this already poses new challenges to the game developer, requ...
Wolfgang Broll, Jan Ohlenburg, Irma Lindt, Iris He...
LSO
2004
Springer
14 years 1 months ago
Learning How to Manage Risks Using Organizational Knowledge
In spite of being an important software activity, many software organizations present difficulties in managing risks. This happens mainly due to their low maturity level, and becau...
Ricardo de Almeida Falbo, Fabiano Borges Ruy, Glei...
AGILEDC
2007
IEEE
14 years 2 months ago
Agile Program Management: Lessons Learned from the VeriSign Managed Security Services Team
This report examines how the VeriSign Managed Security Services team (MSS) has successfully extended agile software development practices to deal with a complex, multi-product dev...
Peter Hodgkins, Luke Hohmann