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AUIC
2006
IEEE
15 years 10 months ago
Evaluation of user satisfaction and learnability for outdoor augmented reality gaming
We have developed an outdoor augmented reality game, Sky Invaders 3D, which is designed to be played by the game playing public. We conducted a user study to measure how much user...
Ben Avery, Wayne Piekarski, James R. Warren, Bruce...
VLSID
2006
IEEE
87views VLSI» more  VLSID 2006»
15 years 10 months ago
Evaluation of Non-Quasi-Static Effects during SEU in Deep-Submicron MOS Devices and Circuits
In this paper, for the first time, we analyze non-quasistatic (NQS) effects during single-event upsets (SEUs) in deep-submicron (DSM) MOS devices, using extensive 2D device, BSIM...
Palkesh Jain, D. Vinay Kumar, J. M. Vasi, Mahesh B...
HRI
2006
ACM
15 years 10 months ago
Usability evaluation of an automated mission repair mechanism for mobile robot mission specification
This paper describes a usability study designed to assess ease of use, user satisfaction, and performance of a mobile robot mission specification system. The software under consid...
Lilia Moshkina, Yoichiro Endo, Ronald C. Arkin
HAPTICS
2005
IEEE
15 years 10 months ago
Tilt to Scroll: Evaluating a Motion Based Vibrotactile Mobile Interface
The increasing complexity and pervasiveness of handheld devices is demanding the development of interaction techniques explicitly tailored for mobile scenarios. This paper examine...
Ian Oakley, M. Sile O'Modhrain
ICMCS
2005
IEEE
147views Multimedia» more  ICMCS 2005»
15 years 10 months ago
Evaluation of Multiple Cue Head Pose Estimation Algorithms in Natural Environements
Head pose estimation is a research area which has many applications, e.g. in human computer interfaces design or in the analysis of people’s focus-of-attention. The paper addres...
Sileye O. Ba, Jean-Marc Odobez