Multimedia processing on embedded devices requires an architecture that leads to high performance, low power consumption, reduced design complexity, and small code size. In this p...
A programmable parallel digital signal processor (DSP) core for embedded applications is presented which combines the concepts of single instruction stream over multiple data stre...
Liang Han, Jie Chen, Chaoxian Zhou, Ying Li, Xin Z...
Embedded systems are often implemented on FPGA devices and 25% of the time [2] include a soft processor— a processor built using the FPGA reprogrammable fabric. Because of their...
Peter Yiannacouras, J. Gregory Steffan, Jonathan R...
Distributed multi-player games use dead reckoning vectors to intimate other (at a distance) participating players about the movement of any entity by a controlling player. The dea...
Sudhir Aggarwal, Hemant Banavar, Amit Khandelwal, ...
The disparity between microprocessor clock frequencies and memory latency is a primary reason why many demanding applications run well below peak achievable performance. Software c...
Joseph Gebis, Leonid Oliker, John Shalf, Samuel Wi...