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DIGRA
2003
Springer
14 years 1 months ago
Characters in Computer Games: Toward Understanding Interpretation and Design
Interpretation of characters is a fundamental feature of human behavior. Even with limited information available, people will assign personality – even to inanimate objects. Cha...
Petri Lankoski, Satu Heliö, Inger Ekman
DATE
2010
IEEE
138views Hardware» more  DATE 2010»
14 years 1 months ago
Checking and deriving module paths in Verilog cell library descriptions
—Module paths are often used to specify the delays of cells in a Verilog cell library description, which define the propagation delay for an event from an input to an output. Sp...
Matthias Raffelsieper, Mohammad Reza Mousavi, Chri...
ACSC
2002
IEEE
14 years 27 days ago
Bracket Capabilities for Distributed Systems Security
The per-method access control lists of standard middleware technologies allow only simple forms of access control to be expressed and enforced. Research systems based on capabilit...
Mark Evered
HAPTICS
2002
IEEE
14 years 26 days ago
Teaching to Write Japanese Characters Using a Haptic Interface
Haptic Interfaces have been used as cooperative systems to reproduce and simulate human actions. The Haptic Interface (HI) can be used as a tool capable of interacting dynamically...
Jorge Solis, Carlo Alberto Avizzano, Massimo Berga...
ICRA
2002
IEEE
112views Robotics» more  ICRA 2002»
14 years 26 days ago
Control of a Quadrotor Helicopter using Visual Feedback
We present control methods for an autonomous four-rotor helicopter, called a quadrotor, using visual feedback as the primary sensor. The vision system uses a ground camera to esti...
Erdinç Altug, James P. Ostrowski, Robert E....