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IADIS
2004
13 years 11 months ago
Group-Oriented Learning and Active Student Participation in Electronic Learning Environments
The e-learning project GOLEM introduces a group and role-oriented concept to the course "Man-Machine Interfaces" at the University of Technology in Hamburg, Germany. Stu...
Martin Vogel, Lothar Kreft
JMM2
2007
118views more  JMM2 2007»
13 years 10 months ago
Evaluation of Multi-sensory Feedback on the Usability of a Virtual Assembly Environment
— Virtual assembly environment (VAE) technology has the great potential for benefiting the manufacturing applications in industry. Usability is an important aspect of the VAE. T...
Ying Zhang, Adrian R. L. Travis, Neil Collings
UAIS
2002
105views more  UAIS 2002»
13 years 9 months ago
Assessing continuity and compatibility in augmented reality systems
Integrating computer-based information into the real world of the user, is becoming a crucial challenge for the designers of interactive systems. The Augmented Reality (AR) paradig...
Emmanuel Dubois, Laurence Nigay, Jocelyne Troccaz
IS
2010
13 years 8 months ago
Identifying user strategies in exploratory learning with evolving task modelling
Abstract—In this paper we present work on adaptive identification of learners’ strategies, gradually developing a higher level of adaptation based on evolving models of mathem...
Mihaela Cocea, George D. Magoulas
ISVC
2010
Springer
13 years 8 months ago
Low Cost VR Meets Low Cost Multi-touch
This paper presents the design, implementation, and lessons learned from developing a multi-surface VR visualization environment. The environment combines a head-tracked vertical V...
Dane M. Coffey, Fedor Korsakov, Daniel F. Keefe