— We present a global vector field computation algorithm in configuration spaces for smooth feedback motion planning. Our algorithm performs approximate cell decomposition in t...
Finding the correct correspondences in an image sequence is a significant task for deriving 3D structure from motion. Most research has concentrated on extracting and matching sal...
We are exploring techniques for animation authoring and editing using a haptic force-feedback device. In our system, a family of animations is encoded by a bundle of trajectories....
In this paper, a de-interlacing technique using motion compensated interpolation is proposed. In the proposed scheme motion estimation is first performed between the same parity f...
Vector field rendering is difficult in 3D because the vector icons overlap and hide each other. We propose four different techniques for visualizing vector fields only near surfac...