This paper presents I/O solutions for the visualization of time-varying volume data in a parallel and distributed computing environment. Depending on the number of rendering proce...
Throughout the design cycle, visualization, whether a sketch scribbled on the back of a spare piece of paper or a fully detailed drawing, has been the mainstay of design: we need ...
In this paper we present an efficient high resolution Image Based Visual Hull (IBVH) algorithm that entirely runs in real-time on a single consumer graphics card. The target appli...
This paper describes techniques to allow both the visualization of hidden objects, and removal of real objects, for a mobile augmented reality user. A gesture based technique is a...
Anisotropic diffusion is known to be a powerful tool in image processing. It enables the smoothing of initially noisy images while still retaining, respectively sharpening edges a...