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AAI
1998
112views more  AAI 1998»
13 years 7 months ago
The Robocup Physical Agent Challenge: Phase I
Traditional AI research has not given due attention to the important role that physical bodies play for agents as their interactions produce complex emergent behaviors to achieve ...
Minoru Asada, Peter Stone, Hiroaki Kitano, Barry B...
ROBOCUP
2009
Springer
198views Robotics» more  ROBOCUP 2009»
14 years 2 months ago
Omnidirectional Walking Using ZMP and Preview Control for the NAO Humanoid Robot
Fast-paced dynamic environments like robot soccer require highly responsive and dynamic locomotion. We present an implementation of an omnidirectional ZMP-based walk engine for the...
Johannes Strom, George Slavov, Eric Chown
RAS
2006
97views more  RAS 2006»
13 years 7 months ago
Visuo-motor learning for face-to-face pass between heterogeneous humanoids
Humanoid behavior generation is one of the most formidable issues due to its complicated structure with many degrees of freedom. This paper proposes a controller for a humanoid to...
Masaki Ogino, Masaaki Kikuchi, Minoru Asada
ICRA
2006
IEEE
121views Robotics» more  ICRA 2006»
14 years 1 months ago
Online Trajectory Generation for Omnidirectional Biped Walking
Abstract— This paper describes the online generation of trajectories for omnidirectional walking on two legs. The gait can be parameterized using walking direction, walking speed...
Sven Behnke
MOBILERESPONSE
2007
Springer
14 years 1 months ago
Towards the Integration of Real-Time Real-World Data in Urban Search and Rescue Simulation
Abstract. The coordinated reaction to a large-scale disaster is a challenging research problem. The Robocup rescue simulation league addresses this research problem but is currentl...
Holger Kenn, Alexander Kleiner