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INFOCOM
2006
IEEE
14 years 3 months ago
Repeated-Game Modeling of Multicast Overlays
— This paper studies multicast application overlay networks in a repeated-game framework. In these overlays, users have both the motivation and the means to alter their position...
Mike Afergan, Rahul Sami
AIIDE
2008
13 years 11 months ago
Simulation-Based Story Generation with a Theory of Mind
Emergent narrative refers to simulation-based systems in which stories emerge from the autonomous interactions among character agents and/or the human player. Despite its advantag...
Paul Hsueh-Min Chang, Von-Wun Soo
ICRA
2010
IEEE
134views Robotics» more  ICRA 2010»
13 years 7 months ago
Design of guaranteed safe maneuvers using reachable sets: Autonomous quadrotor aerobatics in theory and practice
— For many applications, the control of a complex nonlinear system can be made easier by modeling the system as a collection of simplified hybrid modes, each representing a part...
Jeremy H. Gillula, Haomiao Huang, Michael P. Vitus...
AAMAS
2010
Springer
13 years 9 months ago
Evolutionary mechanism design: a review
Abstract The advent of large-scale distributed systems poses unique engineering challenges. In open systems such as the internet it is not possible to prescribe the behaviour of al...
Steve Phelps, Peter McBurney, Simon Parsons
CORR
2006
Springer
160views Education» more  CORR 2006»
13 years 9 months ago
Frugality ratios and improved truthful mechanisms for vertex cover
In set-system auctions, there are several overlapping teams of agents, and a task that can be completed by any of these teams. The auctioneer's goal is to hire a team and pay...
Edith Elkind, Leslie Ann Goldberg, Paul W. Goldber...