In this papel; we address the severe performance gap caused by high processor clock rates and slow DRAM accesses. We show that even with an aggressive, next-generation memory syst...
Successfully staging a mixed reality game in which online players are chased through a virtual city by runners located in the real world requires extensive orchestration work. An ...
Andy Crabtree, Steve Benford, Tom Rodden, Chris Gr...
This paper describes the development of EyeDraw, a software system that enables children with severe motor impairments to draw pictures by just moving their eyes. EyeDraw will hel...
People with motor impairments often cannot use a keyboard or a mouse. Our previous work showed that a handheld device, connected to a PC, could be effective for computer access fo...
We are interested in building and evaluating human computer interfaces that make information more memorable. Psychology research informs us that humans access memories through cue...
Desney S. Tan, Randy F. Pausch, Jeanine Stefanucci...