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ISMAR
2006
IEEE
14 years 2 months ago
Implementation of god-like interaction techniques for supporting collaboration between outdoor AR and indoor tabletop users
This paper presents a new interaction metaphor we have termed “god-like interaction”. This is a metaphor for improved communication of situational and navigational information...
Aaron Stafford, Wayne Piekarski, Bruce H. Thomas
DATE
2006
IEEE
113views Hardware» more  DATE 2006»
14 years 2 months ago
Automatic ADL-based operand isolation for embedded processors
Cutting-edge applications of future embedded systems demand highest processor performance with low power consumption to get acceptable battery-life times. Therefore, low power opt...
Anupam Chattopadhyay, B. Geukes, David Kammler, Er...
VMV
2008
307views Visualization» more  VMV 2008»
13 years 9 months ago
2D Video Editing for 3D Effects
We present a semi-interactive system for advanced video processing and editing. The basic idea is to partially recover planar regions in object space and to exploit this minimal p...
Darko Pavic, Volker Schönefeld, Lars Krecklau...
SPIESR
2003
230views Database» more  SPIESR 2003»
13 years 9 months ago
Bridging the semantic gap in sports
One of the major challenges facing current media management systems and related applications is the so-called ‘‘semantic gap’’ between the rich meaning that a user desires...
Baoxin Li, James H. Errico, Hao Pan, M. Ibrahim Se...
LREC
2010
179views Education» more  LREC 2010»
13 years 10 months ago
A Context Sensitive Variant Dictionary for Supporting Variant Selection
In Japanese, there are a large number of notational variants of words. This is because Japanese words are written in three kinds of characters: kanji (Chinese) characters, hiragar...
Aya Nishikawa, Ryo Nishimura, Yasuhiko Watanabe, Y...