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» Sampling and Reconstruction of Operators
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CVPR
2001
IEEE
14 years 9 months ago
Optimal Texture Map Reconstruction from Multiple Views
The recovery of 3D models from multiple reference images involves not only the extraction of 3D shape, but also of texture. Assuming that all surfaces are Lambertian, the resultin...
Lifeng Wang, Sing Bing Kang, Richard Szeliski, Heu...
3DPVT
2002
IEEE
158views Visualization» more  3DPVT 2002»
14 years 20 days ago
Stochastic Mesh-Based Multiview Reconstruction
A method for reconstruction of 3D polygonal models from multiple views is presented. The method uses sampling techniques to construct a texture-mapped semi-regular polygonal mesh ...
John Isidoro, Stan Sclaroff
IVC
2008
138views more  IVC 2008»
13 years 7 months ago
Reconstructing relief surfaces
This paper generalizes Markov Random Field (MRF) stereo methods to the generation of surface relief (height) fields rather than disparity or depth maps. This generalization enable...
George Vogiatzis, Philip H. S. Torr, Steven M. Sei...
ISCAS
1999
IEEE
114views Hardware» more  ISCAS 1999»
13 years 12 months ago
Nonuniformly offset polyphase synthesis of a bandpass signal from complex-envelope samples
In this paper we consider the synthesis of a bandpass signal from complex-envelope samples using a polyphase conversion structure based on periodically nonuniform output samples. ...
D. Scholnik, J. O. Coleman
FOCS
2007
IEEE
13 years 11 months ago
Inferring Local Homology from Sampled Stratified Spaces
We study the reconstruction of a stratified space from a possibly noisy point sample. Specifically, we use the vineyard of the distance function restricted to a 1-parameter family...
Paul Bendich, David Cohen-Steiner, Herbert Edelsbr...