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MTPP
2010
13 years 3 months ago
Parallelization of Motion JPEG Decoder on TILE64 Many-Core Platform
The ubiquity of many-core architectures poses challenges to software developers to make scalable software. To parallelize data-intensive applications on a many-core platform, one h...
Xuan-Yi Lin, Chung-Yu Huang, Pei-Man Yang, Tai-Wen...
EGPGV
2004
Springer
119views Visualization» more  EGPGV 2004»
14 years 2 months ago
Parallel Implicit Integration for Cloth Animations on Distributed Memory Architectures
We present a parallel cloth simulation engine designed for distributed memory parallel architectures, in particular clusters built of commodity components. We focus on efficient ...
Michael Keckeisen, Wolfgang Blochinger
ICS
2009
Tsinghua U.
14 years 3 months ago
Fast and scalable list ranking on the GPU
General purpose programming on the graphics processing units (GPGPU) has received a lot of attention in the parallel computing community as it promises to offer the highest perfo...
M. Suhail Rehman, Kishore Kothapalli, P. J. Naraya...
ISCA
2000
IEEE
90views Hardware» more  ISCA 2000»
14 years 1 months ago
A scalable approach to thread-level speculation
While architects understandhow to build cost-effective parallel machines across a wide spectrum of machine sizes (ranging from within a single chip to large-scale servers), the re...
J. Gregory Steffan, Christopher B. Colohan, Antoni...
TVCG
2008
112views more  TVCG 2008»
13 years 8 months ago
Chromium Renderserver: Scalable and Open Remote Rendering Infrastructure
Abstract-Chromium Renderserver (CRRS) is software infrastructure that provides the ability for one or more users to run and view image output from unmodified, interactive OpenGL an...
Brian E. Paul, Sean Ahern, E. Wes Bethel, Eric Bru...