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HAPTICS
2002
IEEE
14 years 20 days ago
Six-Degree-of-Freedom Haptic Display Using Localized Contact Computations
: We present a six-degree-of-freedom haptic rendering algorithm using localized contact computations. It takes advantage of high motion coherence due to fast force update and spati...
Young J. Kim, Miguel A. Otaduy, Ming C. Lin, Dines...
PG
2002
IEEE
14 years 18 days ago
Isosurface Reconstruction with Topology Control
Extracting isosurfaces from volumetric datasets is an essential step for indirect volume rendering algorithms. For physically measured data like it is used, e.g. in medical imagin...
Stephan Bischoff, Leif Kobbelt
VISUALIZATION
2002
IEEE
14 years 18 days ago
Christmas Tree Case Study: Computed Tomography as a Tool for Mastering Complex Real World Objects with Applications in Computer
We report on using computed tomography (CT) as a model acquisition tool for complex objects in computer graphics. Unlike other modeling and scanning techniques the complexity of t...
Armin Kanitsar, Thomas Theußl, Lukas Mroz, M...
SIGGRAPH
2010
ACM
14 years 5 days ago
Micropolygon ray tracing with defocus and motion blur
We present a micropolygon ray tracing algorithm that is capable of efficiently rendering high quality defocus and motion blur effects. A key component of our algorithm is a BVH (...
Qiming Hou, Hao Qin, Wenyao Li, Baining Guo, Kun Z...
VISSYM
2003
13 years 9 months ago
Detecting Critical Regions in Scalar Fields
Trivariate data is commonly visualized using isosurfaces or direct volume rendering. When exploring scalar fields by isosurface extraction it is often difficult to choose isoval...
Gunther H. Weber, Gerik Scheuermann, Bernd Hamann