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» Scenarios and Techniques for Choreography Design
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AIIDE
2009
13 years 10 months ago
Adapting Game-Playing Agents to Game Requirements
We examine the problem of self-adaptation in game-playing agents as the game requirements evolve incrementally. The goal of our current work is to develop an interactive environme...
Joshua Jones, Chris Parnin, Avik Sinharoy, Spencer...
EICS
2009
ACM
13 years 6 months ago
Ontology-based modularization of user interfaces
Modularization is almost the only feasible way of implementing large-scale applications. For user interfaces, interactions involving more than one module generate dependencies bet...
Heiko Paulheim
HPCA
2001
IEEE
14 years 9 months ago
Dynamic Thermal Management for High-Performance Microprocessors
With the increasing clock rate and transistor count of today's microprocessors, power dissipation is becoming a critical component of system design complexity. Thermal and po...
David Brooks, Margaret Martonosi
MOBICOM
2012
ACM
11 years 11 months ago
MIDU: enabling MIMO full duplex
Given that full duplex (FD) and MIMO both employ multiple antenna resources, an important question that arises is how to make the choice between MIMO and FD? We show that optimal ...
Ehsan Aryafar, Mohammad Ali Khojastepour, Karthike...
ACISICIS
2010
IEEE
13 years 10 months ago
Smart Gesture Sticker: Smart Hand Gestures Profiles for Daily Objects Interaction
In this research, we present a system that can support object gestures in ubiquitous environment. We propose various techniques to use any object around users for devices and appli...
Ayman Atia, Shin Takahashi, Jiro Tanaka