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» Scripting Graphical Applications by Demonstration
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3DPVT
2006
IEEE
156views Visualization» more  3DPVT 2006»
14 years 2 months ago
Large-Scale Modeling of Parametric Surfaces Using Spherical Harmonics
We present an approach for large-scale modeling of parametric surfaces using spherical harmonics (SHs). A standard least square fitting (LSF) method for SH expansion is not scala...
Li Shen, Moo K. Chung
FCCM
2006
IEEE
120views VLSI» more  FCCM 2006»
14 years 2 months ago
FPGAs, GPUs and the PS2 - A Single Programming Methodology
Field programmable gate arrays (FPGAs), graphics processing units (GPUs) and Sony’s Playstation 2 vector units offer scope for hardware acceleration of applications. Implementin...
Lee W. Howes, Paul Price, Oskar Mencer, Olav Beckm...
SMI
2005
IEEE
154views Image Analysis» more  SMI 2005»
14 years 2 months ago
Feature Sensitive Mesh Segmentation with Mean Shift
Feature sensitive mesh segmentation is important for many computer graphics and geometric modeling applications. In this paper, we develop a mesh segmentation method which is capa...
Hitoshi Yamauchi, Seungyong Lee, Yunjin Lee, Yutak...
VR
2003
IEEE
200views Virtual Reality» more  VR 2003»
14 years 2 months ago
The blue-c Distributed Scene Graph
In this paper we present a distributed scene graph architecture for use in the blue-c, a novel collaborative immersive virtual environment. We extend the widely used OpenGL Perfor...
Martin Näf, Edouard Lamboray, Oliver G. Staad...
NPAR
2010
ACM
14 years 1 months ago
Self-similar texture for coherent line stylization
Stylized line rendering for animation has traditionally traded-off between two undesirable artifacts: stroke texture sliding and stroke texture stretching. This paper proposes a n...
Pierre Bénard, Forrester Cole, Aleksey Golo...