Animated crowds are effective to increase realism in virtual reality applications. However, rendering crowds require large computational power. In this paper, we present a techniq...
We investigate rendering methods for 2D tactile arrays. We present four rendering methods, two of which are anti-aliased methods to improve display quality and smoothness. We desc...
The perception of a virtual environment depends on the user and the task the user is currently performing in that environment. Models of the human visual system can thus be exploi...
Veronica Sundstedt, Alan Chalmers, Kirsten Cater, ...
This can be a costly operation. When the data is arranged according to its three-dimensional coordinates, calculating the contour surfaces requires examining each data cell. Avoidi...
ks: Abstraction and Rendering of Sparsely Scanned Outdoor Environments Hui Xu, Nathan Gossett and Baoquan Chen University of Minnesota Digital Technology Center at Twin Cities † ...