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NETGAMES
2006
ACM
14 years 1 months ago
Plug-replaceable consistency maintenance for multiplayer games
Consistency maintenance of replicated data in multiplayer games is a challenging issue due to the performance constraints of real-time interactive applications. We present an appr...
Robert D. S. Fletcher, T. C. Nicholas Graham, Chri...
ATAL
2003
Springer
14 years 1 months ago
Tools and techniques for performance measurement of large distributed multiagent systems
Performance measurement of large distributed multiagent systems (MAS) offers challenges that must be addressed explicitly in the agent infrastructure. Performance data is widely d...
Aaron Helsinger, Richard Lazarus, William Wright, ...
JOT
2007
123views more  JOT 2007»
13 years 7 months ago
Towards a Tool Supporting Integration Testing of Aspect-Oriented Programs
Aspect-Oriented Programming is an emerging software engineering paradigm. It offers new constructs and tools improving separation of crosscutting concerns into single units called...
Philippe Massicotte, Linda Badri, Mourad Badri
WISTP
2010
Springer
13 years 5 months ago
Efficient and Effective Buffer Overflow Protection on ARM Processors
Although many countermeasures have been developed for desktop and server environments, buffer overflows still pose a big threat. The same approach can be used to target mobile devi...
Raoul Strackx, Yves Younan, Pieter Philippaerts, F...
LCTRTS
2000
Springer
13 years 11 months ago
An Integrated Push/Pull Buffer Management Method in Multimedia Communication Environments
Multimedia communication systems require not only high-performance computer hardware and highspeed networks, but also a buffer management mechanism to process voluminous data effi...
Sungyoung Lee, Hyonwoo Seung, Taewoong Jeon