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CAI
2002
Springer
13 years 8 months ago
The Computing and Data Grid Approach: Infrastructure for Distributed Science Applications
Grid technology has evolved over the past several years to provide the services and infrastructure needed for building "virtual" systems and organizations. With this Gri...
William E. Johnston
C5
2007
IEEE
14 years 2 months ago
Syncing Croquet with the Real World
3D virtual environments like Croquet need to be attractive in order to be visited and used. Their attractiveness depends on the level of vitality that the user is able to experien...
Grit Schuster, Christine Strothotte, Carola Zwick
TRIDENTCOM
2005
IEEE
14 years 2 months ago
Integrated Network Experimentation using Simulation and Emulation
Discrete-event packet-level network simulation is well-known and widely used. Network emulation is a hybrid approach that combines real elements of a deployed networked applicatio...
Shashi Guruprasad, Robert Ricci, Jay Lepreau
EUROSYS
2007
ACM
14 years 5 months ago
Adaptive control of virtualized resources in utility computing environments
Data centers are often under-utilized due to over-provisioning as well as time-varying resource demands of typical enterprise applications. One approach to increase resource utili...
Pradeep Padala, Kang G. Shin, Xiaoyun Zhu, Mustafa...
ICCBR
2005
Springer
14 years 2 months ago
Evaluating Case-Based Systems in Virtual Games
TIELT is a software testbed that facilitates the integration and testing of learning-embedded decision systems on user-selected tasks from virtual gaming simulators. A key componen...
Keith Needels, Matthew Molineaux, David W. Aha