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FDG
2009
ACM
15 years 9 months ago
Robust resource allocation in a massive multiplayer online gaming environment
The environment considered in this research is a massive multiplayer online gaming (MMOG) environment. Each user controls an avatar (an image that represents and is manipulated by...
Luis Diego Briceno, Howard Jay Siegel, Anthony A. ...
IWCMC
2009
ACM
15 years 9 months ago
On fault tolerant ad hoc network design
Minimal configuration and quick deployment of ad hoc networks make it suitable for numerous applications such as emergency situations, border monitoring, and military missions, e...
Wasim El-Hajj, Hazem Hajj, Zouheir Trabelsi
120
Voted
ASPLOS
2010
ACM
15 years 9 months ago
COMPASS: a programmable data prefetcher using idle GPU shaders
A traditional fixed-function graphics accelerator has evolved into a programmable general-purpose graphics processing unit over the last few years. These powerful computing cores...
Dong Hyuk Woo, Hsien-Hsin S. Lee
HICSS
2008
IEEE
113views Biometrics» more  HICSS 2008»
15 years 9 months ago
MONSOON: A Coevolutionary Multiobjective Adaptation Framework for Dynamic Wireless Sensor Networks
Wireless sensor applications (WSNs) are often required to simultaneously satisfy conflicting operational objectives (e.g., latency and power consumption). Based on an observation...
Pruet Boonma, Junichi Suzuki
117
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ICC
2008
IEEE
139views Communications» more  ICC 2008»
15 years 9 months ago
Practical Routing and Channel Assignment Scheme for Mesh Networks with Directional Antennas
Abstract— Wireless Mesh Network (WMN) has been recognized as one of the promising technologies to provide wireless broadband access. In addition to the multi-radio multi-channel ...
Wei Zhou, Xi Chen, Daji Qiao
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