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IJVR
2008
208views more  IJVR 2008»
13 years 6 months ago
A View-based Multiple Objects Tracking and Human Action Recognition for Interactive Virtual Environments
As environments become smart in accordance with advances in ubiquitous computing technology, researchers are struggling to satisfy users' diverse and sophisticated demands. Th...
Jin Choi, Yong-il Cho, Kyusung Cho, Su-jung Bae, H...
PRIMA
2009
Springer
14 years 13 hour ago
Participatory Simulation Environment gumonji/Q: A Network Game Empowered by Agents
Abstract. Network games are attracting attention as simulation platforms for social experiments because of their rich visualization performance and scalability. Our objective in th...
Shohei Yamane, Shoichi Sawada, Hiromitsu Hattori, ...
ICRA
2005
IEEE
138views Robotics» more  ICRA 2005»
14 years 1 months ago
Urban Object Recognition from Informative Local Features
Abstract— Autonomous mobile agents require object recognition for high level interpretation and localization in complex scenes. In urban environments, recognition of buildings mi...
Gerald Fritz, Christin Seifert, Lucas Paletta
CHI
2005
ACM
14 years 7 months ago
Attention-based design of augmented reality interfaces
The objects and surfaces of a task-based environment can be layered with digital interfaces to make them easier and safer to use. Once information can be projected anywhere in the...
Leonardo Bonanni, Chia-Hsun Lee, Ted Selker
ISCAS
2007
IEEE
123views Hardware» more  ISCAS 2007»
14 years 1 months ago
An Organic Computing architecture for visual microprocessors based on Marching Pixels
—The paper presents architecture and synthesis results for an organic computing hardware for smart CMOS camera chips. The organic behavior in the chip hardware is based on distri...
Dietmar Fey, Marcus Komann, Frank Schurz, Andreas ...