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COMPGEOM
2006
ACM
14 years 1 months ago
A fast k-means implementation using coresets
In this paper we develop an efficient implementation for a k-means clustering algorithm. The novel feature of our algorithm is that it uses coresets to speed up the algorithm. A ...
Gereon Frahling, Christian Sohler
VRCAI
2006
ACM
14 years 1 months ago
Parallel-split shadow maps for large-scale virtual environments
Shadowing effects dramatically enhance the realism of virtual environments by providing useful visual cues. Shadow mapping is an efficient algorithm for real-time shadow renderin...
Fan Zhang, Hanqiu Sun, Leilei Xu, Lee Kit Lun
VISUALIZATION
2005
IEEE
14 years 1 months ago
Surface Reconstruction Via Contour Metamorphosis: An Eulerian Approach With Lagrangian Particle Tracking
We present a robust method for 3D reconstruction of closed surfaces from sparsely sampled parallel contours. A solution to this problem is especially important for medical segment...
Ola Nilsson, David E. Breen, Ken Museth
IUI
2004
ACM
14 years 28 days ago
Robust sketched symbol fragmentation using templates
Analysis of sketched digital ink is often aided by the division of stroke points into perceptually-salient fragments based on geometric features. Fragmentation has many applicatio...
Heloise Hwawen Hse, Michael Shilman, A. Richard Ne...
VRST
2004
ACM
14 years 28 days ago
A CAVE system for interactive modeling of global illumination in car interior
Global illumination dramatically improves realistic appearance of rendered scenes, but usually it is neglected in VR systems due to its high costs. In this work we present an effi...
Kirill Dmitriev, Thomas Annen, Grzegorz Krawczyk, ...