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APGV
2004
ACM
143views Visualization» more  APGV 2004»
14 years 2 months ago
Perceiving translucent materials
Many common materials, including fruit, wax and human skin, are somewhat translucent. What makes an object look translucent or opaque? Here we use a recently developed computer gr...
Roland W. Fleming, Henrik Wann Jensen, Heinrich H....
CDVE
2004
Springer
113views Visualization» more  CDVE 2004»
14 years 2 months ago
Fostering Creativity in Cooperative Design
Creativity has become a valuable asset, given the fast paced changes most companies must nowadays deal with. Companies now look for creative, highly adaptive individuals who can ex...
Adriana Santarosa Vivacqua, Jano Moreira de Souza
ISESE
2003
IEEE
14 years 1 months ago
Conducting On-line Surveys in Software Engineering
One purpose of empirical software engineering is to enable an understanding of factors that influence software development. Surveys are an appropriate empirical strategy to gather...
Teade Punter, Marcus Ciolkowski, Bernd G. Freimut,...
ATAL
2003
Springer
14 years 1 months ago
Resource allocation games with changing resource capacities
In this paper we study a class of resource allocation games which are inspired by the El Farol Bar problem. We consider a system of competitive agents that have to choose between ...
Aram Galstyan, Shashikiran Kolar, Kristina Lerman
IEEEICCI
2002
IEEE
14 years 1 months ago
An Interaction-Based Approach for Structuring Coordination Activities
In this contribution we present a theoretical approach which has been utilized to inform the coordination of the development of complex systems. Coordination is regarded as a form...
Lars Taxén