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DIGRA
2005
Springer
14 years 3 months ago
Pretty good for a girl: gender, identity and computer games
Young people’s participation in online digital culture is one of the most efficient means by which they become proficient in the management of Information and Communications Tec...
Catherine Beavis
WSTST
2005
Springer
14 years 3 months ago
Soft Modeling of Group Dynamics and Behavioral Attributes
: Social networks, religion and culture of human beings play a major role in the day-to-day activities performed by each individual in group oriented missions. The aggregation and ...
Soumya Banerjee, Ajith Abraham, Sang-Yong Han, P. ...
APGV
2004
ACM
143views Visualization» more  APGV 2004»
14 years 3 months ago
Perceiving translucent materials
Many common materials, including fruit, wax and human skin, are somewhat translucent. What makes an object look translucent or opaque? Here we use a recently developed computer gr...
Roland W. Fleming, Henrik Wann Jensen, Heinrich H....
CDVE
2004
Springer
113views Visualization» more  CDVE 2004»
14 years 3 months ago
Fostering Creativity in Cooperative Design
Creativity has become a valuable asset, given the fast paced changes most companies must nowadays deal with. Companies now look for creative, highly adaptive individuals who can ex...
Adriana Santarosa Vivacqua, Jano Moreira de Souza
ISESE
2003
IEEE
14 years 3 months ago
Conducting On-line Surveys in Software Engineering
One purpose of empirical software engineering is to enable an understanding of factors that influence software development. Surveys are an appropriate empirical strategy to gather...
Teade Punter, Marcus Ciolkowski, Bernd G. Freimut,...