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» Software Architecture with Visual Frameworks
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VLDB
2002
ACM
108views Database» more  VLDB 2002»
13 years 7 months ago
Energy-performance trade-offs for spatial access methods on memory-resident data
Abstract. The proliferation of mobile and pervasive computing devices has brought energy constraints into the limelight. Energy-conscious design is important at all levels of syste...
Ning An, Sudhanva Gurumurthi, Anand Sivasubramania...
MICRO
2009
IEEE
132views Hardware» more  MICRO 2009»
14 years 2 months ago
Finding concurrency bugs with context-aware communication graphs
Incorrect thread synchronization often leads to concurrency bugs that manifest nondeterministically and are difficult to detect and fix. Past work on detecting concurrency bugs ...
Brandon Lucia, Luis Ceze
MICRO
2007
IEEE
168views Hardware» more  MICRO 2007»
14 years 1 months ago
Global Multi-Threaded Instruction Scheduling
Recently, the microprocessor industry has moved toward chip multiprocessor (CMP) designs as a means of utilizing the increasing transistor counts in the face of physical and micro...
Guilherme Ottoni, David I. August
EDOC
2003
IEEE
14 years 29 days ago
How MDA Can Help Designing Component- and Aspect-based Applications
Distributed systems are inherently complex, and therefore difficult to design and develop. Experience shows that new technologies—such as components, aspects, and application f...
Lidia Fuentes, Mónica Pinto, Antonio Vallec...
ICECCS
2010
IEEE
219views Hardware» more  ICECCS 2010»
13 years 7 months ago
Comparison of Six Ways to Extend the Scope of Cheddar to AADL v2 with Osate
Abstract—Cheddar is a framework dedicated to the specification of real-time schedulers, and to their analysis by simulation. It is developed in Ada. Some parts of its modular ar...
Mickaël Kerboeuf, Alain Plantec, Frank Singho...