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» Software System Engineering: A Tutorial
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AIHC
2007
Springer
15 years 8 months ago
Affect Detection and an Automated Improvisational AI Actor in E-Drama
Enabling machines to understand emotions and feelings of the human users in their natural language textual input during interaction is a challenging issue in Human Computing. Our w...
Li Zhang, Marco Gillies, John A. Barnden, Robert J...
NETGAMES
2006
ACM
15 years 8 months ago
Meeting technology challenges of pervasive augmented reality games
Pervasive games provide a new type of game combining new technologies with the real environment of the players. While this already poses new challenges to the game developer, requ...
Wolfgang Broll, Jan Ohlenburg, Irma Lindt, Iris He...
UIST
2006
ACM
15 years 8 months ago
ModelCraft: capturing freehand annotations and edits on physical 3D models
With the availability of affordable new desktop fabrication techniques such as 3D printing and laser cutting, physical models are used increasingly often during the architectural ...
Hyunyoung Song, François Guimbretièr...
SAINT
2005
IEEE
15 years 8 months ago
Adaptive Semantic Support Provisioning in Mobile Internet Environments
The Mobile Internet scenario encourages the design and development of context-aware applications that provide results depending on context information, such as the relative positi...
Antonio Corradi, Rebecca Montanari, Alessandra Ton...
FSTTCS
2005
Springer
15 years 8 months ago
Semiperfect-Information Games
Much recent research has focused on the applications of games with ω-regular objectives in the control and verification of reactive systems. However, many of the game-based model...
Krishnendu Chatterjee, Thomas A. Henzinger
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