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ICALT
2010
IEEE
13 years 11 months ago
Spatializing Social Practices in Mobile Game-Based Learning
The objectives of this paper are to explore the characteristics of patterns of participation in social and gameplay spaces outside the classroom of 10 fifteen-year-olds engaging in...
Susan Gwee, Yam-San Chee, Ek-Ming Tan
DATE
2000
IEEE
92views Hardware» more  DATE 2000»
14 years 2 months ago
Standards for System-Level Design: Practical Reality or Solution in Search of a Question?
: We address the issue of standards development for the system-level design space. System-level design IP re-use standards are key to the future of the VSIA. However, the concept o...
Christopher K. Lennard, Patrick Schaumont, Gjalt G...
WEA
2010
Springer
205views Algorithms» more  WEA 2010»
13 years 7 months ago
Practical Compressed Suffix Trees
Abstract. The suffix tree is an extremely important data structure for stringology, with a wealth of applications in bioinformatics. Classical implementations require much space, w...
Rodrigo Cánovas, Gonzalo Navarro
RSS
2007
134views Robotics» more  RSS 2007»
13 years 11 months ago
A Fast and Practical Algorithm for Generalized Penetration Depth Computation
— We present an efficient algorithm to compute the generalized penetration depth (PDg) between rigid models. Given two overlapping objects, our algorithm attempts to compute the...
Liangjun Zhang, Young J. Kim, Dinesh Manocha
IBERAMIA
1998
Springer
14 years 2 months ago
The "Semantics" of Evolution: Trajectories and Trade-offs in Design Space and Niche Space
This paper 1 attempts to characterise a unifying overview of the practice of software engineers, AI designers, developers of evolutionary forms of computation, designers of adapti...
Aaron Sloman