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» Specifying interaction surfaces using interaction maps
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VISUALIZATION
2005
IEEE
14 years 3 months ago
Interactive Rendering of Large Unstructured Grids Using Dynamic Level-of-Detail
We describe a new dynamic level-of-detail (LOD) technique that allows real-time rendering of large tetrahedral meshes. Unlike approaches that require hierarchies of tetrahedra, ou...
Steven P. Callahan, João Luiz Dihl Comba, P...
SMA
2008
ACM
203views Solid Modeling» more  SMA 2008»
13 years 9 months ago
Interactive continuous collision detection between deformable models using connectivity-based culling
We present an interactive algorithm for continuous collision detection between deformable models. We introduce two techniques to improve the culling efficiency and reduce the numb...
Min Tang, Sean Curtis, Sung-Eui Yoon, Dinesh Manoc...
ICRA
2000
IEEE
180views Robotics» more  ICRA 2000»
14 years 2 months ago
Interactive Motion Planning Using Hardware-Accelerated Computation of Generalized Voronoi Diagrams
We present techniques for fast motion planning by using discrete approximations of generalized Voronoi diagrams, computed with graphics hardware. Approaches based on this diagram ...
Kenneth E. Hoff III, Tim Culver, John Keyser, Ming...
ICECCS
2002
IEEE
106views Hardware» more  ICECCS 2002»
14 years 2 months ago
Validating Run-time Interactions in Distributed Java Applications
Distributed Java applications represent a large growth area in software. Validating such applications using information from runtime interactions is a challenge. We propose techni...
Sudipto Ghosh, Nishant Bawa, Sameer Goel, Raghu Re...
VR
2000
IEEE
174views Virtual Reality» more  VR 2000»
14 years 2 months ago
Optimization-Based Virtual Surface Contact Manipulation at Force Control Rates
Previous interactive works have used springs, heuristics, and dynamics for surface placement applications. We present an analytical technique for kilohertz rate manipulation of CA...
Donald D. Nelson, Elaine Cohen