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SIGGRAPH
2010
ACM
13 years 11 months ago
Star-contours for efficient hierarchical self-collision detection
Collision detection is a problem that has often been addressed efficiently with the use of hierarchical culling data structures. In the subproblem of self-collision detection for ...
Sara C. Schvartzman, Álvaro G. Pérez, Miguel A. ...
SI3D
1992
ACM
13 years 11 months ago
Interactive Volume Rendering on a Multicomputer
Direct volume rendering is a computationally intensive operation that has become a valued and often preferred visualization tool. For maximal data comprehension, interactive manip...
Ulrich Neumann
HPCC
2007
Springer
13 years 11 months ago
Concurrent Number Cruncher: An Efficient Sparse Linear Solver on the GPU
A wide class of geometry processing and PDE resolution methods needs to solve a linear system, where the non-zero pattern of the matrix is dictated by the connectivity matrix of th...
Luc Buatois, Guillaume Caumon, Bruno Lévy
3DPVT
2004
IEEE
13 years 11 months ago
Encoding Volumetric Grids For Streaming Isosurface Extraction
Gridded volumetric data sets representing simulation or tomography output are commonly visualized by displaying a triangulated isosurface for a particular isovalue. When the grid ...
Ajith Mascarenhas, Martin Isenburg, Valerio Pascuc...
ASPDAC
2001
ACM
104views Hardware» more  ASPDAC 2001»
13 years 11 months ago
Optimal spacing and capacitance padding for general clock structures
Clock-tuning has been classified as important but tough tasks due to the non-convex nature caused by the skew requirements. As a result, all existing mathematical programming appr...
Yu-Min Lee, Hing Yin Lai, Charlie Chung-Ping Chen