We introduce a simple network design game that models how independent selfish agents can build or maintain a large network. In our game every agent has a specific connectivity requ...
Abstract. The paper considers the problem of semi-supervised multiview classification, where each view corresponds to a Reproducing Kernel Hilbert Space. An algorithm based on co-...
Image feature points are the basis for numerous computer vision tasks, such as pose estimation or object detection. State of the art algorithms detect features that are invariant t...
Bernhard Zeisl, Pierre Fite Georgel, Florian Schwe...
Existing 3D placement techniques are mainly used for standardcell circuits, while mixed-size placement is needed to support highlevel functional units and intellectual property (I...
—It is generally admitted that Inter-domain peering links represent nowadays the main bottleneck of the Internet, particularly because of lack of coordination between providers, ...